Pocket God: The Runs is an upcoming Pocket God-based game released by Bolt Creative. It is the based on the mini-game introduced in Ep 32: Crack is Wack, which has been updated to be bigger and better.
Bolt Creative did a fair amount of work on a level design tool for the Runs. They started the tool when doing Decapithon, but it has come a long way since then. The tool uses Adobe Flash as the editor but allows them to lay out huge levels and add things like camera triggers that change the zoom, or slow down the frame rate so it will be like a bullet time part of the level. It's taken a lot of work to get the tool this far but it will allow them to do larger levels and make them higher quality.
OverviewIn this game, the Pygmies are made to run and jump through multiple levels at breakneck speed, with familiar and unfamiliar dangers at every turn. Inspired by the running game Canabalt, The Runs expands the underground universe to a whole "tropical world" of island and volcano perils to avoid. The game will be available for the iOS late February or early March, and the player should be prepared for challenges because each level gets harder and the action gets faster.
As its colorful name implies, the game is Bolt's first take on the increasingly popular auto running genre, made popular in recent years by titles like Canabalt and Jetpack Joyride. The indie developer has specifically named Sonic the Hedgehog and Donkey Kong Jungle Beat among The Runs' primary influences. The level-based title expands on the minigame first introduced in Pocket God Episode 32: Crack is Wack with dozens of auto-running levels across multiple themed worlds.
As seen in IGN's demo, Pygmies were running through several jungle-themed stages at suitably fast speeds. Most of the challenge came from avoiding bottomless pits, the most classic of video game obstacles. More elaborate levels involved bouncing of birds' heads and avoiding slowing tar pits. A release date for The Runs has not been set, but iOS gamers will probably be able to experience this pygmy runner sometime early next year.
If one looks closely, he/she can see that the Pygmy design has been tweaked a little. According to the Pocket Blog, Bolt Creative had to revisit the Pygmy design for a new function they were introducing in the Runs, which is to customize your pygmies apearance.